NIIT Limited, a leading provider of managed training services announced that it has been selected as a 2016 Top 20 Gamification List Company for the third consecutive year by TrainingIndustry.com.
TrainingIndustry.com continually monitors the training marketplace for the best providers of gamification services/technologies in support of corporate learning and development.
Selection to this year's Top 20 Gamification companies list was based on features and capabilities of the gamification products/services, company size and growth potential, quality and number of clients/users, geographic reach, awards, recognition, and competitive differentiation.
"Our third annual Top Gamification Companies List showcases the tremendous impact gaming is having on the corporate learning space," said Ken Taylor, president, Training Industry, Inc. "These companies are able to incorporate gamification strategies like adaptive learning, coaching and simulations to increase employee engagement and material retention."
Dr. Gregg Collins, Senior Vice President, Design at NIIT said, "All of us at NIIT are extremely excited to receive this coveted recognition for our work in gamification. We believe that gamification is one of the most important trends in our industry right now, and it is gratifying to see NIIT being judged among the thought leaders in the world, in this vital area."
"Gaming, and the use of games in corporate training, is serious business," said Doug Harward, chief executive officer, Training Industry, Inc. "These training companies bring gaming and training together in a way that can help businesses achieve learning and development goals by improving the efficiency and effectiveness of training initiatives.