Researchers polled 151 social media gamers between the ages of 18 and 70. They asked them to respond to questions about why people would choose to cheat on a social media game.
"Clearly, rules are not the same thing for every player," said Mia Consalvo, a professor at the Concordia University in Montreal, Canada.
"For some participants, specific actions or practices do not determine what is cheating - instead, they define cheating by the purposes or motives behind those actions or practices."
A high number of participants admitted to purchasing currency to advance play (40.2 per cent), creating multiple accounts (31.1 per cent) and logging into someone else's account (20.6 per cent).
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Not surprisingly, the study participants were not quick to criticise various forms of cheating in Facebook games.
The harshest condemnation was reserved for the type of cheating that requires technical know-how.
Cheating in social network games, it seems, is hard to define and varies from player to player - and from game to game, researchers said.
"Players believe cheating might be different based on the platform on which play takes place. They believe social network games are not 'real' games, so you can't cheat at them," said Consalvo.
The study was published in the journal New Media & Society.