Researchers from Kent State University in the US assessed the ability of the smartphone based video game Pokemon Go to increase walking and decrease sedentary behaviour, like sitting.
They asked over 350 college students to report their physical activity and sedentary behaviour the week before they downloaded Pokemon Go, the week immediately after downloading the game, and again several weeks later.
The team found that relative to the week before downloading the game, students doubled their daily walking behaviour (102 per cent increase) and reduced sedentary behaviour by 25 per cent during the first week after downloading.
"While the largest increases in walking and decreases in sitting occurred during the first week after downloading, when the game was new to the user, those positive effects largely persisted weeks later," said Jacob Barkley, PhD student at Kent State University.
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"It is possible that games like Pokemon Go may help people initiate a positive health behaviour change, such as more daily walking and less sitting," Barkley added.
The study was published in the Games for Health Journal.