The research suggests that stripes may not offer the 'motion dazzle' protection thought to have evolved in animals such as zebra and used as ship camouflage during both World Wars.
In the study, humans playing a computer game captured striped targets more easily than uniform grey targets when multiple targets were present.
The finding runs counter to assumptions that stripes evolved to make it difficult to capture animals moving in a group, such as zebra.
"Surprisingly, we also found no benefit of stripes when multiple targets were presented at once, despite the prediction that stripes should be particularly effective in a group scenario," Hughes said.
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Stripes, zigzags and high contrast markings make animals highly conspicuous, which one might think would make them more visible to a predator. Researchers have wondered if movement is important in explaining why these patterns have evolved.
It was suggested that motion dazzle might be strongest in groups, such as a herd of zebra.
'Motion dazzle' is a reference to a type of camouflage used on ships in World Wars One and Two, where ships were patterned in geometric shapes in contrasting colours.
Rather than concealing ships, this dazzle camouflage was believed to make it difficult to estimate a target's range, speed and heading.
They performed a touch screen task in which they attempted to 'catch' moving targets - both when only one target was present on screen and when there were several targets present at once.
When single targets were present, horizontal striped targets were easier to capture than any other target, including uniform colour, or vertical or diagonal stripes.
However, when multiple targets were present, all striped targets, irrespective of the orientation, were captured more easily than uniform grey targets.