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Derivative of slow growth

If the amount of wealth per person rises in a virtual world, that is a problem

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Ashish Sharma
Real life never seems to get over its obsession with growth. In a recent interview to this paper, economic affairs secretary Shaktikanta Das said India’s economic growth is stable and robust. Okay. But virtual worlds don’t care much about growth. According to them, economic growth is irrelevant at best, problematic at worst. If the amount of wealth per person rises in a virtual world, that is a problem. 

This happened in the game EverQuest once. Money was flowing into the world too quickly and the prices of high-end items were skyrocketing. At the same time, prices of low-end items (for poor

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