After several claims that an online challenge game called Blue Whale is leading children to their deaths, the Indian government has swung into action. But bringing down the game won’t be so easy, because its “curators” invite you through peer-to-peer networks (social media sites), and peer-to-peer networks mean there’s no centralised authority to destroy.
No wonder sociopaths are creating addictive worlds on peer-to-peer networks, prompting the government to intervene. This will get especially true of the even-more immersive virtual worlds that will come, where we will face threats to the one organ exposed there — the mind. Unfortunately, should the mind