Amazon.com Inc. ended development of its first big-budget video game Crucible, highlighting the online retailer’s continued struggle to make headway in the industry.
“We didn’t see a healthy, sustainable future ahead of Crucible,” the company said in a blog post on Friday. The team working on the project will be moved to other upcoming games and customers will get refunds, it added.
Crucible was seen as a key test for Amazon’s games division, which was formed in 2012. The game’s launch in May was a disaster, with negative reviews. A month later, Amazon made the game an invite-only closed beta. Before releasing