Business Standard

Top 'live-streamers' get $50,000 per hour to play new videogames online

Publishers pay to have celebrity-like 'streamers' play their new releases live to build buzz, lift sales

Videogames, online games, games
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Big-budget videogame launches have become major affairs in the $130-billion industry

Sarah E Needleman | WSJ
The world’s biggest videogame publishers are paying popular gamers tens of thousands of dollars to play their latest releases live over the internet, hoping to break through to buyers in a crowded industry where dominant games like “Fortnite” cast a large shadow.

Electronic Arts Inc., Activision Blizzard Inc., Ubisoft Entertainment SA and Take-Two Interactive Software Inc. are among the publishers making hefty payouts for the real-time broadcasts, or live streams. The amounts vary depending on the popularity of the “streamer,” and could go as high as $50,000 an hour for top celebrity gamers, according to talent and marketing agents.

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