With online gaming set to cross the 500-million user-base mark by 2022, the segment is moving beyond a pastime and is no longer a space just for entertainment but is also a way to collaborate, engage, and acquire new life-skills and in certain cases also earn money, says a report.
According to the report by All India Gaming Federation (AIGF), 76 per cent of gamers said they believe that by regularly assessing the best way to win a game, they could develop strong analytical skills. Over half of the 2,440 respondents felt that an individual could hone practical life skills with