MK11 may not look very different from the MKX, released in 2015, but NetherRealm Studios has employed major tweaks to its old fighting formula and delivered a refreshing game that is slow-paced and methodical.
Mortal Kombat’s defining quality among 2D fighters has been its combat controls — two punch buttons, two kick buttons and a block button. This is actually more unique than it sounds. While other 2D fighters typically have combinations of light, medium and heavy attacks — with weaker attacks converting into stronger attacks — the Mortal Kombat series has no such concept. Instead, it employs something called “dial-a-combo” system, which requires you to remember very specific button combinations. It’s not easy for newcomers but, fortunately, MK11 has one of the best tutorials I have played. It covers not just the basics but also advanced moves, which are also character-specific. It even encourages you to come up with your own combos.
MK11’s rich, well-written and superbly voiced and acted story goes to show how far the game has come from its arcade origins — something you wouldn't expect from a 2D fighter. However, the endless fights against AI opponents — the cheapest way to get customisable gear — can often dull the experience.
Overall, MK11 is an excellent multiplayer game with great mechanics and an exhaustive story.