Online gaming companies will not be allowed to engage in betting on the outcome of games under the principle laid in draft rules, Minister of State for Electronics and IT Rajeev Chandrasekhar said on Monday. The minister said that as of now, all permissible online gaming will need to be registered with a self-regulatory organisation that will be accountable to the online gaming rules. "As per the principles laid under the rule, wagering on the outcome of game will not be allowed. All online gaming companies will have to register with the self-regulatory body that will decide on the action required to be taken as per the rules," Chandrasekhar said. The Ministry of Electronics and IT has published draft rules for online gaming companies and has invited comments on the same by January 17. The objective of the rule is to grow the online gaming sector and encourage innovation, he added. The minister said that he expects the online gaming rules to be ready in early February.
The states will also be asked to appoint grievance redressal executives and nodal contract executives
The Department of Sports under the Ministry of Youth Affairs and Sports has been notified as the nodal agency for e-sports
The industry came under scrutiny after the proliferation of games like cards, casinos, and fantasy sports among young people led to addiction and financial losses, with some reported cases of suicide
For years, the company has made it very obvious that it is acquiring studios to support Xbox (and Game Pass) exclusives
Nintendo said that the partnership will "strengthen the digitalisation" of its business which has already been incredibly successful for the company
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In the arcade game 'Fruit Ninja Classic+', players can earn the new Christmas Tree Blade in its Christmas event, running December 9 through December 27
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The championship tournament was scheduled to take place between December 9-11
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A debate around the game of skill, where people with experience have a better chance of winning and making money than the rookies and game of chance has been raging for a while now. Here's more
Centre and state GST officers are working with online gaming sector experts to define 'games of skill' and 'games of chance' with a view to design different taxation structures for them, sources said. The vexed issue of levying Goods and Services Tax (GST) on online games has been hanging fire for over a year now with many states pitching for a lower tax rate on those online games which require skill. They are of the opinion that games of skill should not be treated at par with games of chance. The absence of a clear definition often leads to tax notices being sent to online game portals and subsequent litigations. According to sources, the GST Council's Law Committee, which met in Bengaluru on Saturday, discussed the issues concerning definition for 'games of skill' and 'games of chance' with technical domain experts. As all states are not part of the law committee, the draft report on definition would be shared with all states for their views. Sources further said the GoM (Group
The law panel has informed the group of Ministers (GoM) that a clear definition will clear confusion and reduce scope for multiple litigations
Will largely focus on entrepreneurs aspiring to build disruptive ventures in online gaming, digital marketing, digital content, sports tech, eSports, blockchain tech and analytics
Spry Fox has joined the streaming platform to become its sixth in-house games studio, Netflix said in a blogpost
The most common workaround from game studios is to put only a basic installer in app stores, which then downloads further game assets once the player starts
Users earn points when they make purchases with Google Play, including in-app items, apps, games, and subscriptions
The income tax (I-T) department recently issued show-cause notices to seven online game companies, as part of an investigation into possible tax evasion by such institutions.