'Gaming came into the limelight during the pandemic, and we also saw a bunch of states passing laws to ban this space'', said Bhavin Pandya
Voicing concern over children getting addicted to mobile games, Rajya Sabha member and senior BJP leader Sushil Kumar Modi on Friday demanded that the government should regulate the online gaming industry and impose a uniform tax on it. Raising the issue during the Zero Hour, he said these online games have now given way to gambling and betting. Rajya Sabha Chairman M Venkaiah Naidu asked Ashwini Vaishnaw, who is Minister of Communications, Electronics & Information Technology, to take note of this issue. "Consult the Law Ministry and do the needful. It's a big menace," Naidu remarked. Modi said the booming online gaming industry has become a big problem for the youngsters in this country. "Online gaming is becoming a big addiction. I would like to highlight that this sector, like the crypto industry, certainly has a regulatory lacunae. So, I would urge the government to bring a uniform tax on online gaming. I urge the government to make a comprehensive framework of regulation for
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By 2023, the Indian online gaming sector is expected to reach a value of $2 billion in terms of fees earned, up from $543 million in 2016
The Online Rummy Federation (TORF), a not-for-profit society to guide and support the online rummy industry, has urged the Kerala government to regulate online gaming
Netflix has bought video game creator Night School Studio and rolled out five mobile gaming titles in select European markets, the company said on Tuesday
The two consecutive High Court judgements further put the Karnataka bill under a huge amount of scrutiny
Many offences under planned law will attract prison terms; gaming firms spooked by proposals, fear business hit, say sources
IAMAI says Bill seems to ignore legal and constitutional positions by including a wide definition of "gaming" in amendments against various SC and High Court judgments
Li Zhanguo's two children, aged eight and four, don't have their own smartphones, but like millions of other Chinese children, they are no strangers to online gaming
In February, MPL was valued at $945 million after raising $95 million in a Series D round
Bangalore-based startup raised capital from investors led by Legatum Capital with participation from Accrete Capital and Gaingels LLC.
Tencent and Netease led a selloff of Chinese stocks in Hong Kong after the Xinhua news service reported that officials had invited gaming firms to meeting to discuss further oversight of industry
India's gaming industry has been growing at a CAGR of 18.6% and is estimated to reach $2 billion by 2023