More than 200 million gamers come to YouTube every single day globally to watch gaming videos and streams. In 2018, they watched over 50 billion hours of gaming content on the platform.
The industry will face more regulatory pressure
55% of the respondents had an incorrect understanding of eSports, associating it exclusively with sports based games
Tencent and peers from South Korea to Japan have rallied after the official China Securities Journal reported that regulators had reviewed and passed an initial batch of online games
Many of the world's top players hail from gaming-mad South Korea
Video games are considerably trickier to produce, minute for minute, than films
Study says gaming improved student communication skills, resourcefulness and adaptability
Some of these games may raise a ruckus among gamers who operate within the toxic subcultures of the industry, kindling controversies over gender and other issues